Autodesk 3ds Max

Solid Angle 3ds Max To Arnold 3.1 for 3ds Max Win

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer...

January 29, 2020
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SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max

The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and V-Ray® rendering engine + User Library material lab/manager. Key Features : 979 V-Ray material presets and templates. Compatible with SolidRocks. User Material Library manager – fast material management. Assign materials to single/multiple...

January 27, 2020
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Redshift 2.5.48 Win

* Added AOV output of bucket mode IPR to [Maya] RV* [Maya] VP2.0 fragment shader of RedshiftStoreColorToAOV, RedshiftStoreScalarToAOV and RedshiftStoreIntegerToAOV node is added to correctly pass Beauty input to output color* [Maya] Fix harmless bump2D warning recently introduced* [Maya] Fixed recently introduced regression bug that result of outTransparency of file node becomes...

EXOSIDE QuadRemesher V1.5 For C4d/3dsMax/Houdini/Blender/Maya/Modo

Quad Remesher is an automatic quad remeshing (or auto retopology) technology. Quad Remesher is available as plugins for: – Autodesk 3ds Max® software – Autodesk Maya® software – Modo® – Blender® – Houdini® – Cinema4D® Blender Instructions: You get two folders after you unzip the file(On the WinOnly Version): -quad_remesher_engine_1.0_win and -QuadRemesher_1.0_BlenderBridge_Win...

Material Texture Loader 1.23.2

The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a...

December 16, 2019
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