This is the full version of the Live Link connection between Substance Painter and multiple DCC’s It works with Cinema 4D, 3DS Max, Maya, Blender, Modo and Houdini This plugin was built with: SP 2017+ (pbr-metal-rough) Blender 2.79+ (using principled shader) Maya 2017+(Redshift, Arnold, Vray, Renderman) Houdini 16.5+ (Redshift,Arnold,Renderman) 3DS Max 2017+ (Redshift,Arnold,Corona,Vray) Modo (Standard […]

* Added AOV output of bucket mode IPR to [Maya] RV * [Maya] VP2.0 fragment shader of RedshiftStoreColorToAOV, RedshiftStoreScalarToAOV and RedshiftStoreIntegerToAOV node is added to correctly pass Beauty input to output color * [Maya] Fix harmless bump2D warning recently introduced * [Maya] Fixed recently introduced regression bug that result of outTransparency of file node becomes […]

Krakatoa for Autodesk Maya (also known as Krakatoa MY or KMY for short) is a volumetric particle rendering plugin inplemented using the C++ Interface to Thinkbox Software’s Krakatoa renderer for Linux, Mac OSX and Microsoft Windows operating systems. The first public Build 2.1.7.50419 was released on February 21st, 2013. Note that the release number matches the Krakatoa […]

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage. Access all the power of the world’s leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using […]

CREATE, ITERATE Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. MATERIAL AUTHORING Create materials with full control and infinite variations. Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in […]