Redshift Renderer V.2.6.41 For Cinema4D R15 – R20 Win

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Redshift is an award-winning, production ready GPU renderer for fast 3D rendering and is the world’s first fully GPU-accelerated biased renderer.

What’s new in Redshift 2.6.41:

* [C4D] Addressed an issue where deleting an object referenced as a custom particle object would not always update the object distribution.
* [C4D] Addressed an issue where an incorrect RenderView color scheme was used under certain conditions.
* [C4D] Addressed an issue where where Multi-Instances from cloners could use inconsistent MoGraph attributes under certain conditions.
* [C4D] Changed PostEffect behavior, so that all effects except Bloom, Flare and Streak are now allowed in region renders.
* Fixed bug introduced in 2.6.28 that forced global volume height fog to appear fully fogged when looking at the environment through the fog plane
* Added β€˜Spread’ option to Portal lights
* Fixed bug introduced in 2.6.39 that could cause a crash when exporting embedded volumes in proxies
* Fixed bug where tessellation would produce wrong results on meshes using more than 2 deformation steps

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All Comments

  • dude its not working.. its showing watermark in both maya and cinema 4d

    Juvilian gleaces May 30, 2019 5:09 am
  • Mac version, pls! thanks

    marc June 9, 2019 8:24 am
  • Hi, same here, watermark shows in C4D… :/

    akiomx June 18, 2019 11:51 pm

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