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Info:
Redshift is an award-winning, production ready GPU renderer for fast 3D rendering and is the worldโ€™s first fully GPU-accelerated biased renderer.

Whatโ€™s new in Redshift 2.6.41:

* [C4D] Addressed an issue where deleting an object referenced as a custom particle object would not always update the object distribution.
* [C4D] Addressed an issue where an incorrect RenderView color scheme was used under certain conditions.
* [C4D] Addressed an issue where where Multi-Instances from cloners could use inconsistent MoGraph attributes under certain conditions.
* [C4D] Changed PostEffect behavior, so that all effects except Bloom, Flare and Streak are now allowed in region renders.
* Fixed bug introduced in 2.6.28 that forced global volume height fog to appear fully fogged when looking at the environment through the fog plane
* Added โ€˜Spreadโ€™ option to Portal lights
* Fixed bug introduced in 2.6.39 that could cause a crash when exporting embedded volumes in proxies
* Fixed bug where tessellation would produce wrong results on meshes using more than 2 deformation steps

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3 replies on “Redshift Renderer V.2.6.41 For Cinema4D R15 – R20 Win”

  • Juvilian gleaces

    dude its not working.. its showing watermark in both maya and cinema 4d

  • marc

    Mac version, pls! thanks

  • akiomx

    Hi, same here, watermark shows in C4D… :/

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