World Creator 2.4.0b1 Win/Mac

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Everything is real-time.

Ultra-Fast and fluid performance – What you do is what you see.

World Creator is the world’s first real-time Terrain and Landscape Generator that performs all its generation and design processes entirely on the GPU using thousands of cores combining procedural power with creative freedom and efficiency of a real-time workflow.

Increase your productivity.

Be more creative than ever before.

With a real-time workflow, you have lots of room for experiemntation, which means low-stakes creation that saves immense amounts of money and time. Get ready to close the gap between your ideas and your final product – this is terrain and landscape generation light years ahead.

Procedural meets design. A touch of genius.

Design exactly the terrain you want and create features at exactly the location you want.

Powerful design capabilities.

Draw anytime anything, anywhere.

Create roads, rivers, lakes, plateaus, terraces, raise mountains, and more – or just draw the shape you want by hand or use custom height-maps and real-world data to stamp your terrain.

The terrain and landscape editing capabilities allow you to draw any filter such as erosion and sedimentation up to textures, blend-maps or even 3D models such as trees and rocks and many more that World Creator has to offer.

Unbeaten procedural power.

Transform and erode – let World Creator make it looking real.

World Creators unique and powerful generator allows you to apply and combine many different kind of filters to modify the terrain you created or imported from another source.

Erode, create rivers and lakes, apply sediments, transform, stylize, simulate water flow and sediment transport as well as sediment deposit, and so much more, entirely in real-time.

Design Capabilities
Procedural Power

Most modern texturing and coloring techniques.

Apply textures, gradients and colors using powerful selectors – or simply just paint by hand.

Coloring, unbelievable easy.

Nothing compares to this.

Use powerful selectors, blend-maps, and masks, that you can paint directly in the 3D view and immediately see the results in real-time on the final terrain.

World Creator even has a highly flexible flow-map generator integrated that can be utilized by every single texture, color, and gradient, during the texturing and coloring process, in real-time.

Import custom textures.

GameTextures, Poliigon, Quixel, RD-Textures, and more.

World Creator allows you to import and manage your own custom textures and gradients.

World Creator ships with a library that contains royalty free textures from our friends at GameTextures.

Coloring and Texturing
Import custom textures and gradients

Create beautiful environments.

Place trees, grass, and more – procedural and by hand.

Outstanding renderer.

In real-time and almost photo-real.

The render-engine of World Creator features most modern rendering techniques such as real-time global illumination with day-night cycles, atmosphere and world inscatter, depth-of-field, bloom, god-rays, rain, color grading, lens-flares, realistic ocean rendering and tons of more awesome built-in effects, to create an almost photo-real rendering in real-time.

 

Import custom 3D models.

From many well known formats such as FBX and OBJ.

Import your own custom 3D models and distribute them on the terrain to create a lively scene, and all that, in real-time.

World Creator ships with a library that contains royalty-free assets such as trees, rocks, flowers, grass, stumps, and a lot more – each can be placed procedurally and manually.

Outstanding renderer
Import custom models

Export and Release.

To almost every application you can think of.

Whatever you create in World Creator, you can export it and further utilize it in other applications, such as game engines, modelling applications, and more.

World Creator is highly compatible – it has never been so easy.

Arnold

Arnold

Blender

Blender

Cinema4D

Cinema 4D

Clarisse

Clarisse

Cry-Engine

Cry-Engine

Flax-Engine

Flax-Engine

Godot

Godot

Houdini

Houdini

Leadwerks

Leadwerks

Lightwave

Lightwave

Lumberyard

Lumberyard

3DS Max

3DS Max

Maya

Maya

MudBox

MudBox

Octane

Octane

Photoshop

Photoshop

Quixel Mixer

Quixel Mixer

Substance

Substance

Terragen

Terragen

Unigine

Unigine

Unity

Unity

Unreal

Unreal

Vue

Vue

ZBrush

ZBrush