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[Udemy / Creativity Unleashed] Complete Blender Megacourse: Beginner to Expert [2022, ENG]

Release year : 2022
Manufacturer : Udemy
Manufacturer’s website : https://www.udemy.com/course/complete-blender-megacourse-beginner-to-expert/
Автор : Creativity Unleashed
Duration : 27:50:39
Distribution Type : Video Tutorial
Language : English
Описание : Learn how to work with Blender 3.0 like a pro with this step-by-step course!
Have you ever wanted to create 3D models? In the era of technology, at-home digital entertainment is more popular than ever and is showing no sign of slowing. Maybe you’d like to try your hand at making your own animated film, or perhaps, you want to create your own video game. Whether you’re new to working with Blender, or hoping to make a career out of it, 3D creation isn’t only for the pros. And we’re here to teach you how to do it like a pro.
In this course we will teach you everything you need to know in order to get started using Blender, a powerful, versatile, and – best of all – free software, that can allow you to fully create 3D objects, scenes, and even characters. This course will cover Blender from an absolute beginner’s perspective, showing you how to download and run the program, the basics of 3D space, modeling, sculpting, texturing, and lighting. By the end of the course, you will be able to bring your ideas from concept all the way to a finished and finalized model ready to be integrated into any game engine or animation. The only limit to what you can build is your imagination.
Our instructors have years of experience not only in working with Blender, but also in teaching, and the expertly crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed on-screen for you to study. That’s why this is the only Blender course you’ll ever need to create 3D models and scenes like a pro!
Start your designing journey today!

Content
1. Introduction to Blender
2. Mesh Modeling
3. Mesh Editing Operations I
4. Most Common Modifiers
5. Using Orthographic Reference
6. Mesh Editing Operations II
7. Sculpting
8. Methods of Subdivision for Sculpting
9. Sculpting with Symmetry
10. Retopology
11. High-Res Sculpting
12. Introduction to Textures and Materials
13. UVs
14. 3D Texture Painting
15. Normal Maps
16. Rendering
17. Final Project
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