Maya 2016, 3ds Max 2017, VRay 3.4, Nuke10, Unreal Engine 4.20, Photoshop
In this tutorial we’ll guide you through how to create a Hollywood movie level short film.
How to create a CG short film?
First, we need to have a story to tell. Second, we need to create a storyborad for the story, build up assets for the scenes and characters, and then animate it and render it and compositing it. Completing a short film takes skills from various departments such as storyboard, modeler, animator, and compositor. It’s a result of a team hard work.
The Lander was a short film that Han Yang spent a year to complete.
In this tutorial, we’ll start from pre-production to final compositing in Nuke. We’ll learn how to create a Hollywood style short film from scratch, starting from storyboard drawing, motion capture, camera language buildup as well as how to boost up your workflow by rendering in Unreal Engine. Also, we’ll discuss tips and tricks that could make your shot stand out.
Han Yang is a 3D generalist, animator and CG artist based in Toronto. He’s currently working at MPC as a layout artist.
He has a background in filmmaking, animation, and game design. After graduation from Hangzhou Dianzi University back in China, he came to Canada to continue his study in digital technology and art. He also holds a Master of Design degree from OCAD University. Han’s work reflects his experience in VFX, film-making, storytelling and motion graphics.
He had worked for SOHO VFX and Method Studios where he got involved in many projects such as feature films, commercials and interactive media developing.
Han also participated in many digital art projects, for instance,
We Are All Animals by Public Studio, Zero Hour at 2015 Nuit Blanche Toronto. In addition, he had involved in some famous film projects, such as Logan, Star trek:Discovery, Aquaman, The Shallows.