Autodesk Maya

Peregrine Labs Yeti 3.6.2 Maya 2018-2020 Win

Released: 12/06/20 Dependencies: MtoA 4.0.3.0, Arnold 6.0.3.0, VRay 4.30, Renderman 23.1, 3Delight 12.0.113, Redshift 3.0.21, Clarisse 4.0 SP5b made sure ignored nodes were correctly truncating input evaluation. fixed bug in Alembic writer where garbage user properties where being written causing incorrect interpretation of values. fixed a bug where UV values were being...

June 15, 2020
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V-Ray Next v4.30.01 for Maya 2017-2020

Realistic rendering based on the laws of physics and nature Straightforward and comfortable settings User-friendly interface Support for various lens effects The means of processing and rendering performance and speed. Path Tracking bilateral and accurate Supports different image sampling methods The use of optical sources based on the laws of physics Detailed...

Maya Bootcamp – Projects Based Course

What you may study You’ll study Maya from scratch You should have stable data in Maya FX. You’ll study Maya Bifrost. You’ll study Maya Fluids. You’ll study nCloth. You’ll discover ways to create wheel burnout. You’ll discover ways to use Maya FX to create Number of results. You’ll study inflexible our bodies...

Gumroad Body Mechanics Rigs Maya

**Update:  The rigs have been updated with new features! Here they are, all 12 of them! These Maya rigs are perfect for honing in on body mechanics and acting as you develop your character animation skills. http://vimeo.com/joedanimation/bodymech Here’s a longer walk through, showing the key new features:  http://vimeo.com/joedanimation/bodymech-update1 They will work with...

February 3, 2020
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Redshift 2.5.48 Win

* Added AOV output of bucket mode IPR to [Maya] RV* [Maya] VP2.0 fragment shader of RedshiftStoreColorToAOV, RedshiftStoreScalarToAOV and RedshiftStoreIntegerToAOV node is added to correctly pass Beauty input to output color* [Maya] Fix harmless bump2D warning recently introduced* [Maya] Fixed recently introduced regression bug that result of outTransparency of file node becomes...

EXOSIDE QuadRemesher V1.5 For C4d/3dsMax/Houdini/Blender/Maya/Modo

Quad Remesher is an automatic quad remeshing (or auto retopology) technology. Quad Remesher is available as plugins for: – Autodesk 3ds Max® software – Autodesk Maya® software – Modo® – Blender® – Houdini® – Cinema4D® Blender Instructions: You get two folders after you unzip the file(On the WinOnly Version): -quad_remesher_engine_1.0_win and -QuadRemesher_1.0_BlenderBridge_Win...

Chaos Group Phoenix FD 4.0 for Maya 2016-2019 Win

Phoenix FD is the all-in-one fluid dynamics plugin for Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more. QUALITY V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation. POWER Built to handle your biggest projects and your toughest...

December 26, 2019
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Complete Game Character Workflow 01 Character Modeling – Udemy

Complete Game Character Workflow 01 Character Modeling – Udemy Master the Knowledge and Skill to Create Game Characters. – Understanding Human Body Anatomy and Porportion. Understanding Human Topology. Master ZBrush Sculpting Tools. Master ZBrush HardSurface Tools. Master Maya Retopology and UV Tools Master Marvelous Designer Garment Creation Techniques Gain Basic Understanding of...