43 Lessons (Finish)
Intro
Trailer (2m 28s)
Chapter 1 Ideas
1.How to learn CG production efffectively (8m 51s)
2.The importance of reference (5m 59s)
Chapter 2 Layout production
3.Case analysis (11m 11s)
4.Prepare your model assets (8m 18s)
5.Import Maya models into Houdini (14m 17s)
6.Key models in Houdini (9m 17s)
7.Ocean basics (16m 9s)
8.Layout production (17m 13s)
Chapter 3 Special Effects Basics
9.Emitting source–Basics of Houdini18 Pyro–Part I (19m 29s)
10.Emitting source–Basics of Houdini18 Pyro–Part II (16m 6s)
11. Calculation–Basics of Houdini18 Pyro (24m 43s)
12. Render–Basics of Houdini18 Pyro (22m 45s)
13. Procedure–Basics of Guided Ocean Layer (9m 2s)
14. Calculation–Basics of Guided Ocean Layer (27m 36s)
15. Mesh–Basics of Guided Ocean Layer (24m 30s)
16. Emitting source–Basics of whitewater (10m 4s)
17. Simulation–Basics of whitewater (28m 30s)
18. Basics of mist (19m 34s)
19. Ocean, whitewater, layer render of mist (30m 30s)
Chapter 4 Case Fireworks
20. Production of smoke and flames–Part I (22m 53s)
21. Production of smoke and flames–Part II (30m 6s)
22. Production of smoke and flames on the rear (26m 42s)
23. Production of smoke and flames on the background (6m 54s)
24. Production of the lights of smoke and flames (7m 20s)
25. Test layer render of smoke and flames (15m 54s)
Chapter 5 Case Ocean
26. Setting inital particles (16m 22s)
27. Flip simulation (10m 42s)
28. Mesh test (7m 1s)
29. Production of Infinite Ocean (4m 59s)
30. Test render of the ocean (10m 30s)
31. Production of the whitewater emitting source (5m 51s)
32. Dynamic simulation of the whitewater (8m 49s)
33. Test render of the whitewater (6m 28s)
34. Production of the emitting source of mist (4m 24s)
35. Dynamic simulation of the mist (7m 44s)
36. Test render of the mist (3m 34s)
37. Ocean light production and layer render (13m 33s)
Chapter 6 Synthesis
38. Layer pre-compositon of smoke and flames (30m 20s)
39. Layer pre-compositon of ocean (24m 46s)
40. Production of the 3D projection on the background (15m 15s)
41. Production of the environment (6m 51s)
42. Final polishing in AE
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