Vermeer’s Workshop – Real-time 3D experiment

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This is a reconstitution of Johannes Vermeer’s workshop based on some of his paintings and a few known details from his contemporaries. I’m trying to see if a game engine can be successfully used in a broadcast project.

This is real time capture made in Unreal Engine 4. All 3d models made with Cinema 4D.

Music : Fretwork – Henry Purcell’s Fantazia in G minor.

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