artstation
-
ArtStation Learning, Enrico Tammekand | Creating a Subsurface Scatter Material in Substance Designer (2020) PCREC [EN, RU]
ArtStation Studying, Enrico Tammekand | Making a Subsurface Scatter Materials in Substance Designer (2020) PCREC [EN, RU] Creator: Enrico TammekandManufacturing: ArtStation LearningStyle: 3D modeling, texture, substance Designer Description:Learn the way…
-
ArtStation Learning, Javier Perez | Creating A Modular Sci-Fi Environment USING Substance Designer (+Unreal Engine 4) (2020) PCREC [EN, RU / EN Sub]
ArtStation Studying, Javier Perez | Creating A Modular Sci-Fi Surroundings USING Substance Designer (+Unreal Engine 4) (2020) PCREC [EN, RU / EN Sub] Creator: Javier PerezManufacturing: ArtStation LearningStyle: 3D modeling,…
-
ArtStation, Navid Valizadeh | Master Creating Optimized Sci-Fi Space Station Door in Maya 2024 and Substance 3D Painter (2024) PCREC
ArtStation, Navid Valizadeh | Grasp Creating Optimized Sci-Fi House Station Door in Maya 2024 and Substance 3D Painter (2024) PCREC Creator: Navid ValizadehManufacturing: ArtStationStyle: 3D modeling Description:On this lesson, we’re…
-
INTRODUCTION TO MAYA 2019 – THE GNOMON WORKSHOP – ERIC KELLER
Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized in this latest release.…
-
Real Time Hair tutorial – Georgian Avasilcutei – Gumroad
In this tutorial we will focus on creating hair suitable for games. Iโll explain my workflow using 3ds max but Iโm sure that this can be replicated in any 3d…