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Substance in Fashion Design

Release year : 2021
Producer : Substance Academy
Author : Eugene Golovanchuk
Duration : 01:41:56
Handout type : Video tutorial
Language : English, Russian
Description :
00 Introduction
In this course, Eugene Golovanchuk (Skeeva) will show you how to create an item(s) of clothing from scratch, giving a complete overview of the possibilities of Substance in the context of fashion design.
01 Fabric Libraries
Let’s go over the fabric libraries from the Substance Source resource, estimate how useful their contents can be for design purposes

02 Photo based content
It will be shown how, using Substance Alchemist, to build a complete, detailed fabric material based on a single photograph.
03 Basic patterns/patterns
Let’s see how simple graphic patterns / patterns are created in Substance Designer, which can then be applied when texturing fabrics
04 Modeling clothes
Skeeva will teach you how to use Marvelous Designer to design a clothing model, as well as demonstrate how to use (view) Substance materials in Marvelous Designer.
05 Texturing in Substance Painter
Here all previous developments will be collected and used to create a complete set of textures in Substance Painter. Clothing model from Marvelous Designer, materials from Substance source and Alchemist, pattern from Substance Designer.
06 Render
In this final video, the finished model of clothes (with the possibility of animation) will be transferred to Cinema 4D, where, after adjustment (textures / lighting), an animation will be performed, with this very clothes.
Sample files : none
Video format : MP4
Видео : MPEG4 Video (H264) 1920×1080 25fps 3310kbps
Audio : AAC 44100Hz stereo 128kbps – English
Audio : AAC 44100Hz stereo 128kbps – Russian

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