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Saul Espinosa – Redshift / Houdini / Nuke / Speedtree – Patreon

From the description:

I will be covering my pipeline and process. Whether its mostly CG environments & matte paintings or more projection based matte painting work. This will consist mostly using Redshift as my 3D render engine of choice along with how I use Maya, Houdini, Mari, Nuke and more to achieve my finished result. Thanks again for visiting and supporting and on my journey!

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In order of material volume: Redshift (+ AOVs) Houdini Nuke Speedtree Megascans Mari
(redshift amounting for the most coverage, and mari just appearing in one of the series)

http://www.patreon.com/theartofsaul/overview

Latest updates of video tutorials up to (and including) October 2019

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