Saul Espinosa – Redshift / Houdini / Nuke / Speedtree – Patreon

  • 8 months ago

From the description:

I will be covering my pipeline and process. Whether its mostly CG environments & matte paintings or more projection based matte painting work. This will consist mostly using Redshift as my 3D render engine of choice along with how I use Maya, Houdini, Mari, Nuke and more to achieve my finished result. Thanks again for visiting and supporting and on my journey!


In order of material volume: Redshift (+ AOVs) Houdini Nuke Speedtree Megascans Mari
(redshift amounting for the most coverage, and mari just appearing in one of the series)

Latest updates of video tutorials up to (and including) October 2019

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