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splash-RF2016-OK

FEEL THE POWER

Real Flow 10 Crack
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Real Flow 10 Crack
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RealFlow 10 introduces the new DYVERSO multiphysics solver, a highly-optimized CPU and GPU particles solver where different types of materials are simulated within the same framework and are able to interact with each other. The HYBRIDO solver is also better in terms of speed and memory. There are hundreds of issues fixed, improving the overall stability of the software, new features for a better workflow, useful new daemons and more!

DYVERSO MULTIPHYSICS SOLVER

GRANULAR SAND

granular

ELASTIC

elastic

GRANULAR SNOW

realflow_granular_snow_new

RIGID – LIQUID INTERACTION

realflow_rigid_liquid

RIGID

realflow10_rigid

LIQUID

liquid

GRANULAR – LIQUID INTERACTION

realflow_granular_liquid

VISCOUS AND VISCOELASTIC

realflow_viscous_viscoelastic_coming_soon

DYVERSO: SPEED IMPROVEMENTS

The DYVERSO solver architecture has been redesigned to get the most out of the modern GPUs and multi-core CPUs.

  • GPU 2-8x (over CPU)
  • GPU CUDA 3x (over RealFlow 2015)
  • GPU OpenCL 3x (over RealFlow 2015)
  • CPU 2x (over RealFlow 2015)*

(*)Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 3201 Mhz, 6 Core(s), 12 Logical Processor(s) NVIDIA Quadro K6000 GPU, 2880 NVIDIA CUDA® parallel processing cores.

RealFLow10_GPU2x

DAEMONS

rigid_cross_frame_mesh_large

PARTICLE SKINNER DAEMON

The daemons’ main purpose is to transfer particle motion and animation (as a whole particle system) to geometry objects. In effect, particles function as bones for skinning the modified geometry.

FALLOFF OBJECT MODE

Objects can be used to fade a daemon’s forces and control exactly how they should vanish.

falloff_object_mode
kvolume

K VOLUME OBJECT MODE

Any object can be used to remove particles that are inside.

HYBRIDO IMPROVEMENTS: RF2015 VS RF 10

2X SPEED

RF2015 10 hours

waves

RF10 5 hours

waves

MEMORY FOOTPRINT

RF2015 15GB

waves

RF10 8GB

waves

FOAM CREATION

RF2015

foam_rf2015

RF10

foam_rf10.

MORE FEATURES INSIDE:

  • Bitmap Emitter Improvements.
  • Continuous Collision Detection.
  • Better support for 4K monitors.
  • Time Scale for Hybrido secondary emitters.
  • Homogenization of bounded options in Daemons.
  • Environment variables can be used in the preferences window.
  • License priority pick up.

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