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Modeling Realistic Interiors in 3ds Max and Marvelous Designer

Modeling Realistic Interiors in 3ds Max and Marvelous Designer

Year of issue : 2015
Manufacturer : Digital Tutors
Manufacturer website : https://www.pluralsight.com/courses/realistic-interiors-3ds-max-marvelous-designer-2072
Автор : Andrew Ryan Parker
Duration : 5h 21m
Handout Type : Video Tutorial
Language : English
Description :
Throughout these lessons, we will explore how to create an interior scene from complete scratch. We will model the architecture, architectural detailing, furniture, props and fabrics using a combination of 3ds Max and Marvelous Designer. We will also unwrap as many models as we can when it comes to texturing and materials. Finally, we will set up basic lighting using an HDRI to achieve the soft, diffused look we need. In the second part of this tutorial series, we will be rendering and texturing our scene.
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Throughout these lessons, we will learn how to create an interior scene from scratch. We will model architecture, architectural details, furniture, props and fabrics using a combination of 3ds Max and Marvelous Designer. We will also deploy as many models as possible when it comes to texturing and materials. Finally, we’ll set up our base lighting with HDRI to achieve the soft, diffused look we want. In the second part of this tutorial series, we’ll be rendering and texturing our scene.

Content
Introduction and Project Overview 
1m 2s 
  Introduction and Project Overview 
  1m 2s 
Modeling Realistic Interiors in 3ds Max and Marvelous Designer 
5h 20m 33s 
  Setting up Our 3ds Max Workspace 
  10m 26s 
  Creating Basic Architecture 
  12m 32s 
  Continuing Our Architectural Modeling 
  12m 42s 
  Detailing with Spline Modeling Techniques 
  11m 18s 
  Creating a Hexagonal Tiled Floor 
  10m 23s 
  Designing a Wooden Floor 
  12m 31s 
  Adding Chaos to Our Model 
7m 59s 
  Modeling Wooden Beams 
  10m 29s 
  Unwrapping Basics 
  13m 2s 
  Utilizing Quick Detailing Techniques 
  5m 58s 
  Using Turbosmooth for Modeling 
12m 35s 
  Continuing the Log Burner Model 
  13m 41s 
  Finishing the Log Burner Details 
8m 29s 
  Unwrapping the Log Burner 
  11m 53s 
  Creating Circular Holes 
  12m 28s 
  Exporting the Sling Chair 
6m2s 
  Reviewing Marvelous Designer 4 
7m 32s 
  Creating the Fabric for Our Sling Chair 
  14m 4s 
  Importing the Fabric to 3ds Max 
4m 38s 
  Creating Tables for Our Scene 
7m 34s 
  Starting Our Bed Fabrics 
  15m 56s 
  Folding Fabrics with Pins 
7m 36s 
  Simulating Fabrics for Our Bed 
15m 53s 
  Finishing the Pillows and Creating Cushions 
  11m 4s 
  Cleaning up Fabrics in 3ds Max 
4m 33s 
  Modeling a Pendant Lamp 
  11m 33s 
  Creating Assets with Debris Maker 
4m 16s 
  Modeling Blinds in Our Scene 
  10m 12s 
  Designing a Rattan Basket 
8m 59s 
  Creating Props for Our Scene 
9m 35s 
  Utilizing the Hair and Fur Modifier 
7m 40s 
  Lighting Our Scene Using an Hdri Map 
4m 9s 
  Creating Our Final Scene 
2m 41s
 



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