Mech Design Concept for the Entertainment Industry

Release year : 2018
Manufacturer : The Gnomon Workshop
Manufacturer’s website :
Author : Furio Tedeschi
Duration : 02:44:53
Handout type : Video tutorial
Language : Russian
Description : In this mech design course, Furio Tedeshi will show his workflow when creating concepts for movies and games. You’ll see his techniques and how he uses ZBrush to create basic shapes, refine them, optimize them, and finalize the concept model. The author will also show you how to set up materials and lighting in Keyshot, compositing and finalizing in Photoshop.
Furio Tedeschi is a freelance concept artist currently working on an as-yet-unannounced film for Paramount Pictures. He has over 15 years of professional experience in the gaming and film industry. Furio worked for Blitz Games, Krome Studios, Mr. X Inc. He has also freelanced with 343 Industries, Alliance Studios, WB Games, Gameloft, Blur Studio, McFarlane Toys, and Sapphire Technology.
He recently managed the concept for Mass Effect: Andromeda for Montreal-based BioWare, then freelanced with Paramount Pictures on projects like Transformers: The Last Knight and A Quiet Place. Furio specializes in concept design, 3D sculpting and character modeling. This author is ready to share with you his skills in Photoshop, Mental Ray, V-Ray and 3D Studio Max. He has been the ZBrush Summit Sculpting Champion for the past 3 years.
Sample files : none
Video format : MP4
Видео : MPEG4 Video (H264) 1920×1200 60fps 2352kbps
Audio : MP3 44100Hz stereo 128kbps