“I made this tutorial to share my process to create stylized textures. Strong from my experience in the video games industry for more than 10 years and being in big companies like Ubisoft or Blizzard Entertainment, I wanted to share some of my knowledge in some processes like sculpting in Zbrush, baking in Marmoset Toolbag or painting in Photoshop.”
Contents
– 7h video tutorial with English commentary and subtitles
– Final Psd texture file
– Final Ztool file
– 11 Zbrush Matcaps
– 1 custom Zbrush brush
– 1 Abr Photoshop file
– Basemesh 3dsmax scene
– Final Marmoset Toolbag scene
– 1 Psd concept art
Software
Software that was used in this tutorial.
– Zbrush 2018
– Photoshop CC
– Marmoset Toolbag 3
– 3ds Max
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