[FlippedNorma ls / Konrad Hetko] Creating Hair for Games in Blender

Year of issue : 2021
Manufacturer : FlippedNormals
Manufacturer website :
Author : Konrad Hetko
Length : 05:08:47
Handout Type : Video Tutorial
Language : English
Описание : Learn how to create realistic hair for video games using Blender! In this course, you’ll become familiar with professional hair techniques using Blender and Marmoset. You’ll learn a solid mix between practical 3D techniques and a core understanding of how hair works in the real world. Combine these skills to create stunning hair for any game.
Using the Particle System in Blender, you’ll get a deep understanding of how you can create hair textures fast and efficiently. Using Xnormal and the addon ‘Hair Tools’ for Blender, you’ll master baking the particle mesh into texture maps. Learn how to place hair cards, grooming and how to make the hair and beard look believable in a professional game environment. Finally, you’ll learn how to shade your hair mesh in real-time using engines like Eevee for Blender, Marmoset Toolbag, and Unreal Engine.
Konrad Hetko 3D Character Artist at Teyon, currently working on the new Robocop Game. He specializes in characters and has vast experience using Blender for characters – as well as teaching.
Creating Hair For Games in Blender is designed for intermediate Blender artists, though no experience making hair is required! All the hair tools will be properly explained.

01. Hair Theory.mp4
02. Gathering References.mp4
03. Hair Particles.mp4
04. Texture Baking.mp4
05. Preparing Hair Cards.mp4
06. Base Layer Creation.mp4
06. Breakup Phase p2.mp4
06. Breakup Phase.mp4
07. Detailing.mp4
08. Beard Textures.mp4
09. Beard Grooming.mp4
10. Optimization.mp4
11. UE4 Shader.mp4
12. Eevee and Marmoset.mp4