Info:
Military office set in Saigon, Vietnam – August 1971 This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.Includes: – Over 90 prop assets – Master material setup that control the majority of all props and models within the room – Material setups such as lighting rays – Multiple Look Up Tables (LUT) and Post Process Volumes – Wire Splines for cords and cables – Grunge and Decay Decals – Cinematic Post Processing – Glass materials – Tilable texture sets for floor tile and wall plaster
Most textures created at 2048 pixel resolution
Channel Packed Texture RMA (Roughness, Metalness, Ambient Occlusion)
Unreal Version 4.12
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