Corona does really delivers high quality renders in acceptable time thanks to its unbiased ray tracing capabilities, and at the same time its presented in a simple to use user interface which is well integrated into Cinema 4d, the material editor is somewhat similar to the Cinema 4D one and provides you with the needed layers to create your materials with a very fast material preview sphere/shapes.
-Progressive rendering and bucket rendering
-Global illumination ( path tracing and HD cache )
-Depth of field and Motion Blur
-Full support for C4D’s 2D Shaders
-Basic support for Cinema 4D materials
-Physical Sky and Sun
What’s new in version 3.2:
This release fixes an issue with the new light solver which could occasionally result in black pixels (NaNs) appearing in renders.