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[Source] Simulation Therapy
In this tutorial by Simulation Therapy, you’ll learn how to create some realistic dynamic rope simulations using the HoRope plugin in Cinema 4D.
We’ll also cover how use Illustrator to create a seamless and tileable textures and Substance Alchemist to output bump, displacement, normal, and roughness maps needed to achieve a photoreal render. Finally, we’ll build a Redshift material from scratch and wrap it up with adding lights into our scene and rendering out our simulation.
Part 1: Cinema 4D
Part 2: Illustrator
Part 3: Substance Alchemist
Part 4: Redshift
Project Template: gum.co/project_template
Dynamic Rope Texture Pack: gum.co/dynamic_rope_texture_pack
Default Cinema 4D Scene: gum.co/default_cinema_4d_scene
Cinema 4D Layouts: gum.co/c4d_layouts
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Cinema 4D Material Packs Bundle Sale: motionsquared.net
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