Character Texturing for Games in Substance

Release year : 2019
Manufacturer : CGMA
Manufacturer’s website :
Duration : 11:18:03
Handout type : Video tutorial
Language : English, Russian
Description : In these lessons, we will study in detail the use of the Substance painter program as a texturing tool for game characters.
Best practices for creating UV textures for a character, baking the required maps in Substance, and setting up the scene will be covered. Plus, we will analyze how to texture props (props), fabric, as well as live skin on the face and body of the character (all necessary 3D models are provided)
Students/pupils will graduate (with relevant knowledge) and with their own textured assets, which they will be able to present on the render engine, again, of their choice.
This course is dedicated to the study of the Substance Painter program, especially those of its techniques that students can later apply to their own projects.
Software: Substance Painter, Maya, Unreal Engine 4, Marmoset Toolbag
Sample files : present
Video format : MP4
Видео : MPEG4 Video (H264) 1920×1080 30fps 7851kbps
Audio : AAC 44100Hz stereo 128kbps – English
Audio : AAC 44100Hz stereo 128kbps – Russian

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