This class will turn out how to utilize Substance painter as an instrument for finishing game characters. We will go over great practices on the best way to UV a character, heat required maps inside substance, and setting up a scene. We will likewise turn out how to surface props, fabrics and skin for a character’s face and body (all required work gave). Before the part of the bargain, understudies will have their finished resources displayed inside their motor of decision. This course is tied in with learning strategies utilizing Substance Painter that understudies can later apply to their very own activities.
Week 1 | Painter Basics
Week 2 | PBR Fundamentals and Texturing
Week 3 | Texturing Cloths and Baking a face for finishing
Week 4 | Texturing a Face in Painter
Week 5 | Finishing the Face Textures
Week 6 | Presenting the Assets in Engine