Hair Tool v2.0.11 for Blender 2.8
Update 2.0.11: fixed – bad result when converting curves to mesh hair. Fixed generating weights on mesh ribbons http://gumroad.com/l/hairtool
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Update 2.0.11: fixed – bad result when converting curves to mesh hair. Fixed generating weights on mesh ribbons http://gumroad.com/l/hairtool
Features turn chamfers into fillets/bevels and back change the width of a chamfer or bevel create variable fillets and washouts unbevel and unchamfer to go back to a hard edge practically edit existing existing bevels resolve tricky geometry overlaps in cases where two bevels meet flatten polygons based on another polygon or...
New Features The latest version is 3.0, updated on April 2, 2019. Physically based energy attenuation algorithm. Better surface heat diffuse skinning add-on. Fix blocky vertex weight issue. Complete skinning solution. Supports Blender 2.8 Beta. http://blendermarket.com/products/voxel-heat-diffuse-skinning
New version for Blender 2.8 available CAUTION ! The “asset_management_2_8_vx_x_x” version work only for Blender 2.8. This version isn’t complete yet because it’s under development. You can manage your libraries, append or link you assets but you can’t add yet any assets with this version. This should come in the next few...
added compatibility with latest blender api changes – use only with blender builds after 21 may! Improved speed in interactive hair combing and generation of curves from grid surface Better snapping algorithm when generating curves from grid http://gumroad.com/l/hairtool
(also including Scene Terrain) SceneCity comes batteries included: props, roads and buildings. Load them in a click, and generate a city. It’s that simple. Once included in your scene, they’re just standard Blender meshes, objects and materials, so you can study them, modify them, or delete them. You can also use your...
Onion skinning is a technique used by animators to see multiple frames at once. By using this technique, artists can easily see how to alter or adjust an image based on the previous image in the sequence. This technique is very useful for 3d animators to see previous animation frames or the...
Onion Skin Tools provides animators with object onion skinning in Blender’s viewport. Visualize the action of your animation instantly without even moving the timeline cursor! No more animating in the blind! With Onion Skin Tools, you can * Generate onion skinning for any mesh-able objects, even entire multiple-object characters or creatures, on...
Traditional heat map diffuse skinning algorithm can only deal with watertight meshes, but artists create character components in their own way, then group them together to a character, usually the character is not seamless, this often cause traditional heat map diffuse skinning algorithm to fail. Voxel heat diffuse skinning algorithm can overcome...
Skin Selection is a Blender addon to select the bones controllers intuitively, by clicking the mesh surface. Blender 2.8: The addon is being ported to Blender 2.8. It works reliably enough to be available, however it’s still in progress, there may be bugs. Includes 2.79/2.8 v.[1.91.17]
http://blendermarket.com/products/tesselator Tesselator is a remeshing addon that helps you create regular quad and triangle meshes easily out of sculpts. It can create pure quads, pure triangles and quad-dominant meshes with high control over the flow. Although it’s not exact, it performs pretty well for simple models and can create good looking topology....
A cookbook for add-on developers who want to go one step further and want to add a professional touch to their creations or want to add functionality that isn’t so straight forward to implement. This book offers more than 30 examples of practical issues you may encounter when developing Blender add-ons. It...