What will you learn?
Selecting a camera angle, most of the time is the first thing we do during the process of creating the visualizations. This is an integral part of creating each image and it could potentially be the most challenging one. The details, architectural highlights and surrounding context change the perception of the image based on the camera angle. You will learn the composition rules and best ways of setting up the cameras in 3ds max.
Lighting is the most powerful tool to capture emotions. Lighting can change the mood, atmosphere, and depth of any illustration. That’s why choosing the lighting during the process of creating an image is so crucial. There is no scene without the light, there is just a black render. By changing the lighting we change our perception of things. We will teach you all lighting scenarios like daylight, overcast, sunset, night, ect. Both for interiors & exteriors.
You need to be a cautious observer of the surrounding world. Creating photorealistic materials is key if you want to compete with the best. If your materials don’t look right, your viewer will instantly notice something is not right with your image. Materials can make or break your image. In the course, we are focusing heavily on material creation. We put a lot of effort into this block to make sure you will be well prepared after you complete the course.
The ability to model in 3ds max is very important. Even though we usually don’t model in our studio (we got building models from the client and we buy assets), sometimes we have to model something or edit an existing model urgently. We will show you how to model a full interior from start to finish, including windows, floor, doors, ect. We will also show you how to model more advanced things. After this training you will be confident in modeling simple objects.
All professional photographers post-process their photographs, so we as 3d artists have to do the same. We will show you how to use Photoshop to improve your visualizations. We will also teach you how to save time and post-process your images in a frame buffer inside of 3ds max. This way you can save a ton of time in the long run. In our studio, we try to create the best image we can in 3d and just improve it slightly in post-production.# 6
Basics of 3ds max
We will teach you 3ds max from the very start. You will be fine even if you never used this program before. You will save a lot of time because we show you only what’s important and cut all the unnecessary things. This is the fastest way to learn. We will teach you how to organize your files and folders. It is essential to keep your file clean and use the layers, especially when you work with the team. Good folder structure will prevent you from losing your files. This will also save you a lot of time.