Year of release : 2016
Manufacturer : UArtsy
Manufacturer’s website :
https://web.archive.org/web/20160708052947/https://www.uartsy.com/course/military-mech-design
Author : Ioannis Karathomas
Duration : 08:27:47
Type of distributed material : Video lesson
Language : Russian
Description :Ioannis Karathomas currently works at Zenimax Online Studios as an environment and character artist, and is involved in the development of the new next-gen MMO The Elder Scrolls Online. He also worked at Blizzard Entertainment on the development of Diablo 3, Starcraft 2 and World of Warcraft. Working on these games, he gained extensive experience in both game modeling and high-res cinematheques.In this course, he demonstrates his hard surface workflow in Maya and ZBrush while creating a massive tank.5 most important lessons:- Learn how to blockout Hard Surface elements in Maya- Adding realistic details- Understanding the importance of the process of creating realistic assets- Learn how to add damage to your details- Using Photoshop to further detail and present your project
Content
Video format : MP4
Video : MPEG4 Video (H264) 1024×576 15fps 452kbps
Audio : MP3 44100Hz stereo 192kbps
Screenshots:
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| Size: | 1.79 GB | |
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