Sepga GUPov, Sepga Telidchenko | Warp. Interaction design (2024) Web-DL [AD] [RU]

Sepga GUPov, Sepga Telidchenko | Warp. Interaction design (2024) Web-DL [AD] [RU]

Sepga GUPov, Sepga Telidchenko | Warp. Interplay design (2024) Net-DL [AD] [RU]



Writer: Sepga GUPS, SOPGEY Telidchenko
Style: Video course

Description:
This course is dedicated to the subject “Interplay design”, the place interplay is known because the group of person habits in a digital product (for instance, the Website), by the design of logically clear, intuitive and aesthetic interfaces.

As a part of the course, we concentrate on 4 instructions:
1. Microvs. Akin to designing photographers, baskets, playing cards of products, filters and different typical types of person interplay on the location.
2. Macrovrea. Design of navigation fashions primarily based on the construction of the location and person eventualities. Macrovary use is primarily interplay with the location as many pages, navigation and animation.
3. Adaptability. The group of the graphic interface and structure, making an allowance for the interactivity and flexibility of the display screen format.
4. Seamlessness. Continuity of interplay. The continuity of navigation. Animation as a instrument for constructing navigation.

Period: 80:42:38
Video high quality: Net-dl
Voice appearing language: Russian
Promoting: Watermarks on the video

Course program:
I. Introductory half
1st Lecture: Type. Area. Motion (kinetics)
2nd lecture: plastic forming (typography and work with graphic type)
third lecture: house. Format and strategies of its group.
4th lecture: mounted VS format dynamic format. Kinetic Net
fifth lecture: ergonomics of interplay in an interactive format.

II. Architectural method:
sixth lecture: nets and modular method.
seventh lecture: zones and architectural method.
eighth lecture: zone. Internet. Module. The tactic of organizing digital house.

III. Idiomatic interfaces:

ninth Lecture: (Alan Cooper) Three Paradigms of Interface Design (implementation, metaphorical, ideomatic). Analysis: “How are the working interfaces?”
tenth lecture: three sorts of idiomatic interfaces: cognitive. Perceptual. The brutal.
eleventh lecture: methods to construct idiomatic microvs within the net? The gesture is house – type.

VI. Micro -use:
twelfth lecture: structure-architecture-layout. Design methodology “from motion”.
thirteenth lecture: navigation mannequin and seamless interplay
14th lecture: Useful animation vs ornamental animation. Animation as navigation and interplay.

Follow:
The sensible a part of the course consists of:
4 duties. The period of a brief task is per week
Coursework. Website idea + adaptives

Screenshots:







Distribution time: if doable (no less than earlier than the looks of the primary 3-5 downloaded)

[ NullPk]_OSNOVA. Dizayn vzaimodeystviya [Sepgey Gupov, Sepgey Telidchenko].torrent
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