Year of release : 2025
Manufacturer : Flipped Normals
Manufacturer’s website : https://flippednormals.com/product/aaa-game-character-creation-step-by-step-guide-full-course-53247
Author : Hafez Yadollahi
Translator : Pushkin
Duration : 06:12:50
Type of distributed material : Video lesson
Language : English, Russian
Description : This course isn’t for those who want to be a regular artist. Here, you’ll learn the workflow I’ve used and perfected in the games industry over the past few years, from start to finish. In addition to technical skills, you’ll also learn tips for entering the job market, earning more money, generating passive income, and writing a professional resume.
We will cover the following topics in detail:
1. Complete workflow, from creation to rendering of a game/animation character
2. 3D sculpture and modeling using advanced technologies
3. Character Design Principles Essential for AAA Games
4. Optimizing characters for games and animation
5. Standard retopology suitable for rigging and animation
6. Professional lighting and rendering for presentation and creating a strong portfolio
7. Methods of earning money and entering the market
8. Writing a professional resume that attracts employers
9. Important tips for presentation and portfolio creation.
Content
1. Introduction
2. Concept analysis
3. Blocking
4. High-poly model
5. Retopology
6. UV scanning
7. Baking
8. First texturing pass
9. Unreal 5 Basics
10. The final stage of texture creation
11. Setting up lighting in Unreal
12. Character pose
13. Final rendering
14. Publish and apply thinking
15. Marmoset Toolbag Rendering
