Creator: David Mooy
Manufacturing: CGMA
Style: Video course
Description:
We perceive the fundamentals of the Maya program
The scholars can be introduced (and disassembled) the interface + the very philosophy of the MAYA program, in addition to the 3D strategies of modeling, texture, the manufacturing of lighting, visualization (render) and animation. The lectures contemplate varied functions of the studied instruments/performance – in visible particular results (VFX), within the sport and animation business. Throughout the course, college students will work on a number of completely different initiatives.
Length: 33:01:23
Video high quality: Webrip
Voice appearing language: Russian, English
Week 1 | MAYA interface
Scene and mission administration | Editors, Vy ports and menu | Navigation and tulaboxes (toolbar panels) | Pupils observe putting in/organising particular person/particular buttons on skelings, scorching keys, marking menu and attempt to create a fundamental mannequin.
Week 2 | Strategies and approaches of modeling
Creating 3D grid (MESH) and modifying instruments | Retopology instruments | College students will attempt to create a easy robotic
Week 3 | The most effective strategies/modeling observe
Overview of floor sorts (NURBS, polygonal, subdiva (SUBD)) | Modeling on the bottom of the dice | College students will end the event of the robotic
Week 4 | Preparation for work with supplies
Creation of textured UV scan | Supplies, textures and editor Hypershade (hypershi) | College students will make UV a robotic scan, getting ready the mannequin for the designation of supplies on its floor
Week 5 | Supplies
2D and 3D textures | Bump playing cards, show, normals | Shaders Maya and Arnold | 3D drawing | Paint results | Shader schematics | Pupils will appoint shaders (supplies, textures) to their robots
Week 6 | Lighting and visualization (Render)
Lighting | Cameras | The capturing has gone! (Joke – animation can be in chapter 8) | Render in Maya | Render in Arnold | College students will attempt to put lighting and visualize the scene
Week 7 | Riging
Joints | Direct and reverse kinematics (IK/FK) | Bone attachment | Blandshepes | Deformers | Pupils implement the management system (Rig) for his or her characters
Week 8 | Animation
Animation editors | New editor of momentary parameters | Movement seize approach | Reverse kinematics (IK) in relation to an individual skeleton | College students will attempt to anam their characters
Week 9 | FX (results)
Ache impact | Bullet (Bubile) Physics | Nucleus (nucclias) physics | Pupils, utilizing the NCloth module will add a raincoat/cloak to their characters, which is not going to solely complement the mannequin, but additionally transfer with animation
Week 10 | Moutish graphics
Module Mash | Sound | College students experiment with the most recent MAYA instruments
Distribution time: 16/7 (no less than earlier than the looks of the primary 3-5 downloaded)
[ NullPk]_[CGMA] Vvedenie v Maya (Intro to Maya) 2020.torrent | ||
Torrent: |
Registered
|
Download |
Registered: | 21 Jan 2025 14:14:45 | |
Measurement: | 10.6 GB () | |
Score: | |
|
Thanked: | 68 | |
Examination: | The design was verified by the moderator Jan 21, 2025 16:44:25 | |
How to download ยท How to distribute ยท Correctly arrange ยท Raise Ratio! |
Click on On Magnet For Obtain Should Have Torrent Downloader
Leave a Reply
You must be logged in to post a comment.