Tutorial

3DS Max Tutorial – In Style of Cinema 4D Mograph Attraction

In this not so short 3ds max tutorial i will show you boys and girls how to attract some spheres ala cinema 4d mograph. 30 min of epic fun, time flies when you’re making art! 😛 See the full article at http://tiner.co/tutorials/in-style-of-cinema-4d-mograph-attraction-in-3ds-max-2014/ Likes: 261 Viewed: source

August 28, 2019
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3ds max Procedural Knitting Pattern Tutorial

3ds max Procedural Knitting Pattern Tutorial using Splines Modifiers Max 2018 scene file: https://drive.google.com/open?id=1BU-nUlkcSva-EUMLQEB1QYrj40sqkxBg Max 2015 scene file: https://drive.google.com/open?id=1xrEZ2Tu9u1gTIbEtC0LdfuflCCN-cs5J Music: Rory Gallagher – What In The World Likes: 73 Viewed: source

August 28, 2019
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Sketches (Cinema 4D)

I thought I’d upload some recent tests I’ve been doing in Cinema 4D. You can download the project files on my blog plus there’s a bit of technical info on how each shot was made. https://www.dropbox.com/s/vl700iehfv7zgu6/Project%20Files%20SR.zip?dl=0 Music: Of The Mountains by Dan Deacon http://www.dandeacon.com/ http://simonfarussell.com/ Tweets by simonfarussell Likes: 540 Viewed: source

August 28, 2019
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The Box – VR Experiment (Unreal Engine)

I learned a bunch of interesting interactions with Unreal Engine by creating this VR scene. Everything started off with the music box idea and all the look just flowed towards a more abstract atmosphere afterwards, which made me really happy about it. 3D models created with Cinema 4d and all the rest...

August 26, 2019
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Killertracks – Music Visualization for “Infinity”

Killertracks houses thousands of commercial audio for content creators like me. To help with their customers, what if we introduce music visualization when someone is picking out musics? Rendered in realtime unreal engine, animation and assets created in cinema 4d Likes: 0 Viewed: source

August 25, 2019
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Space Zombies – VR Experiment (Unreal Engine)

I developed this prototype aiming at learning a little more about VR interactions and ended up giving it an extra polish. I had tons of fun while working on this and I got to learn a lot about Unreal Engine along the way. 3D models created with Cinema 4d, trees with SpeedTree,...

August 25, 2019
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Digital Ecosystems: Cyclical Patterns

Digital Ecosystems is a VR interactive cinematic project that explores the intersection of ancient rhythms and philosophies with a mix of contemporary signs and processes. Digital Ecosystems: Cyclical Patterns allow users to freely travel through four different worlds that examine cycles of water, influence of architectural form, technology and an immersive mandala....

August 25, 2019
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5.0.0 – anima® 3.5 | Introduction to the new software release

In this new video series we are going to cover all the new features coming out with the new anima® 3.5 release. We will go through the new interface improvements, better organized an easy-to-use and will continue showing the new baking animation process that automatically calculates the simulation for a better and...

August 25, 2019
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getting started mm Volume Fracture 04 – Input Geometry

mm Volume Fracture V 01.0 for Houdini 16 and up You can create the Voronoi Fracture and drive it with the Volume (vdb), apply the noise (if you want) on it and control the position of it in the space XYZ (if you want). Also you can: Apply more details on cut...

August 25, 2019
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