Autodesk Maya

Fume FX 4.0 For Maya 2017

FumeFX is a powerful fluid dynamics plugin for Autodesk Maya and 3ds Max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals...

October 23, 2017
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SolidAngle Maya to Arnold v2.0.2.2 for Maya 2018 Win/Mac/Lnx

[give_form id=”2952″ show_title=”true” show_goal=”true” show_content=”below” display_style=”onpage”]   Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface. Features Seamless integration with Maya shapes, cameras, lights and shaders. Image Based Lighting support, including a state of the art physical sky. Interactive rendering (IPR) allows parameter...

October 4, 2017
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Golaem Crowd 6.1.2 For Maya 2016 – 2018 Win

Golaem Crowd 6.1.2​ Golaem releases Golaem Crowd 6.1.2, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering. GOLAEM 6.1.2 (2017/09/28) IMPROVEMENTS – Support of subdivision in 3Delight – Support of subdivision in Redshift – Support of n-edges faces in V-Ray...

October 2, 2017
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Carbon Scatter 2015.5 For Cinema 4d R14,15,16 3ds Max/Maya

  E-on software has released Carbon Scatter 2015.5, the latest update to its instancing system for 3ds Max, Maya and Cinema 4D, improving integration with PlantFactory and overhauling the content browser. The software integrates the EcoSystem algorithms used in e-on’s Vue software inside other 3D applications, enabling artists to populate native scenes...