[Udemy, Unreal magic] Unreal Engine 5 : 7 Course in 1 ultimate mega course UE5 [5/2025, ENG]

[Udemy, Unreal magic] Unreal Engine 5 : 7 Course in 1 ultimate mega course UE5 [5/2025, ENG]

Year of release : 5/2025

Manufacturer : Udemy, Unreal magic

Manufacturer’s website : 

https://www.udemy.com/course/unreal-engine-5-7-course-in-1-ultimate-mega-course-ue5/
Author : Unreal magic

Duration : 31h 29m 10s

Type of distributed material : Video lesson

Language : English

Subtitles : None

Description :


What you’ll learn

  1. Fighter jet game mechanics
  2. Radar and Sam missile system
  3. M1 Tank game mechanics
  4. Artillery
  5. Helicopter game mechanics
  6. Anti-air gun
  7. Ship game mechanics
  8. Chaos destruction
  9. APC game mechanics
  10. FPS shooter game mechanics
  11. AI for enemy
  12. Third person game mechanics

Requirements

  1. you just need unreal engine 5

Description
we have seven course in one course
first section is anther course just for absolute beginners

1.fighter jet course F18

  1. lets learn how we can use chaos vehicle system to create a game like Ace combat game
  2. we start with moving our f18 and then we will add effects for its engine like VFX and sounds
  3. we learn how to fly with it and how to maneuver and shoot our targets with our missile system
  4. we add more effects to our missile along the course
  5. next we need enemy and for that we use a radar system and Sam system

By the end of the course you will be able to create your own Fighter jet game with radar system and sam system in unreal engine 5


2.tank course M1 Abram

  1. In this course we will learn everything about how to create a tank game that we start from defining engine , wheels and then we start with movement of our tank
  2. we will add sound and lots of VFX to our game
  3. then we will have some UI for having health bar and reload bar and rotation of turret UI
  4. next we will add artilleries as enemy that can predict tank movement and shoot at it

3.helicopter course apache

  1. we will learn all about wheels how to move them rotate them and use a handbrake
  2. next we learn how to use vehicle movement component to make our helicopter fly
  3. then we add niagara effects for showing the distance to the ground with some dust
  4. next we will use animation blueprint to rotate the blades of helicopter
  5. for the enemy we will create a anti air gun so it can shoot at our helicopter and destroy it

4.ship on ocean course destroyer

  1. In this course we will create a ship game that will float on ocean
  2. first we create ocean then we import files for our ship and we create blueprint for our ship to make it float in our ocean
  3. then we use ship gun so we can shoot at our enemy
  4. as enemy we use a anti ship artillery’s that can hit ship and sink it
  5. we will add some visual effects and some sound to our ship game as well

5.chaos destruction course building

  1. In this course we learn all about chaos destruction
  2. we learn the basics of it
  3. how to make things destroyable and how to change their property to resist more to explosion
  4. next we go and create building with glasses concrete and woods

6.FPS course M4

  1. In this course we start from creating our FPS character that can move around look around at aim at things
  2. next we will add some UI to our character so we now where we are aiming then we add a ammo system to manage how much ammo we have
  3. next we will add firing weapon mechanics and add visual effects (Niagara system) and sound
  4. next we add some UI for both ammo manager and health and shield UI with widget blueprint
  5. then we will have a reload system
  6. then we start with animations to play the reload animations walk and sprint animations and event firing animations
  7. then we go and create a AI to be our enemy and we use a kraken skeletal mesh for it that can attack player and get to be killed as well
  8. next we create a modular Item blueprint that can be ammo item , health item or shield item

7.platforms course stack O bot

  1. in this course we start by creating our character blueprint and first we make it move with good animations
  2. them we add jump and jet pack to it
  3. next we create a door blueprint so it will open and close automatically
  4. next we create two type of elevator one that get you to top and one that will fall if you stay at top of it
  5. next we create a fan blueprint that can shoot the player into the sky
  6. next we will create a stomper that can push player of the edge
  7. next we create a moving platform that with a spline you can easily tell it where to go and get back

Who is this course for:

  1. whoever wants to develop their own game
  2. find a game developer job as unreal engine developer

Video format : MP4

Video : avc, 1920×1080, 16:9, 30000 fps, 2737 kbps

Audioย : aac, 48.0 kHz, 62.7 kbps, 2 audio

Screenshots:

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