Author: Eric Huang
Production: Gumroad
Genre: 3D modeling, Game creation
Description:
In this tutorial, we’ll walk through the PBR game creation pipeline from modeling to rendering in UE4. We’ll start by learning how to reduce the polygon count from a high poly mesh to a low poly mesh, and then we’ll bake the textures in Substance Painter. After that, we’ll walk through texturing in Substance Painter step by step. Finally, we’ll import the modular assets into Unreal 4 and set up the lighting for the final rendering.
Duration: 03:03:01
Video quality: PCRec
Voice language: English
Screenshots:
Distribution time: from 16:00 to 22:00 (until the first 3-5 downloaders appear)
[ NullPk]_Gumroad – 3D PBR Sci-Fi Corridor Tutorial For Game Production by Eric Huang (2019).torrent | ||
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Registered: | 17 Feb 2024 16:19:12 | |
Size: | 2.67 GB () | |
Rating: | 4.8 (Voices: 10) |
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Thanked: | 33 | |
Examination: | Design verified by moderator 17 Feb 2024 16:22:36 | |
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