RDT – Real Displacement Textures – Collection – 2 (reupload)
Highend geometry generated by our texture-maps RDT is using advanced 3D-scan-technologies to record highly detailed informations for our texture-sets. These are a gamechanger since 2015. You can render real 3D-materials using the displacementshader or switch to our highly accurate normalmap to get the same quality of shading with less effort (non tesselated). A...
