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V-Ray 6.00.04 For 3ds Max 2018-2023 Win x64

Release Year/Date : July 7, 2022
Version : 6.00.04
Developer : Chaos Group
Developer website : https://www.chaos.com/
Bit depth : 64bit
Interface language : English
Tabletka : present
System requirements : Processor – Intel 641, AMD64 or compatible processor with SSE4.2 support
RAM – Minimum 8 GB RAM, recommended 64 GB RAM
Operating system – Microsoft® Windows® 8.1, Windows 10 or Windows 11 operating system
Autodesk® 3ds Max – 3ds Max® 2018, 2019, 2020, 2021, 2022, and 2023 (64-bit)
USB port – Required for customers using legacy hardware lock, preferably USB 2.0
TCP/IP – Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server – 6.0.0 or later
GPU Acceleration
NVIDIA CUDA with minimum required compute capability 5.22: Maxwell-, Pascal-, Volta-, Turing- and Ampere-based NVIDIA card(s);
NVIDIA RTX with compute capability 5.22: RTX cards with latest recommended video driver3;
2GB VRAM
V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2;
NVIDIA AI Denoiser: Maxwell, Pascal, Volta, Turing- and Ampere-based NVIDIA card with latest recommended video driver3
1 – Windows 11 is required for running Intel Alder Lake processors.
2 – CUDA compute capability and card reference
3 – With V-Ray 6, using older drivers (less than 495.xx) on Ampere cards may lead to incorrect render results with RTX. More information on V-Ray GPU is available at Chaos.com.
Description : Chief among the new features in V-Ray 6 for 3ds Max include Chaos Scatter, the new Chaos tool for spreading objects over surfaces, first introduced in Corona 8.
The tool is an alternative to traditionally more powerful third-party plugins such as iToo Software’s Forest Pack. Another interesting new feature is the VRayEnmesh modifier, which covers the surface of an object with repeating geometry, similar to a texture.
Unlike instancing, repeating geometry does not use additional memory – only the original mesh is loaded, allowing you to have “billions of polygons in the scene, without any impact on memory consumption.”
V-RayMtl received minor updates, including an integrated Thin Film layer for creating rainbow materials such as soap bubbles and oil slicks. There is also a new implementation of the SSS mode, which should speed up the rendering of translucent materials.
V-Ray Decal, the texture projection system introduced in V-Ray 5 for 3ds Max Update 2, now supports displacement maps.
VRaySky has received support for procedural clouds, which also cast shadows on the surrounding fog.

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