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[Udemy / Jose Moreno] Substance Designer 2020: Stylized Material Creation

[Udemy / Jose Moreno] Substance Designer 2020: Stylized Material Creation

Year of issue : 2020
Manufacturer : Udemy
Manufacturer’s website : https://www.udemy.com/course/substance-designer-stylized-material-creation/
Author : Jose Moreno
Duration : 07:23:41
Distribution Type : Video Tutorial
Language : English
Description : Substance Designer 2020: Stylized material creation.
In this course you will learn how the PBR workflow works and all the necessary fundamentals to create high materials and stylized textures in Substance Designer and how to use them in any rendering or video game engine.
We are going to see how the to navigate in the interfase and all the panels of Substance Designer, we are going to see how to use the blending modes and the masks to blend images and create any type of texture variations and we are going to see the most important nodes available in the program.
With the fundamentals clear we are going to apply this knowledge creating a first basic material to follow all the material creation workflow.
After the experience with the first material we continue to create one by one 6 stylized and more advanced materials with new methods, new concepts and using a great variety of techniques we can apply from the endless library of nodes that Substance Designer has.
We are going to see how to blend this materials between them to create new combination of materials.
In the last chapter we will see how can we render our materials to create an appealing and professional presentation for portfolio and how can we configure this materials to create terrains with them in Unreal Engine.

Content
01 Introduction
02 Fundamentals
03 Nodes and patterns
04 Ground Material
05 Sand material
06 Grass materials
07 Snow texture
08 Woodplanks material
09 Cobblestone
10 Mixing materials and rendering
11 Final chapter
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