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Introduction to Maya 2016 with Eric Keller

Release year : 2015
Manufacturer : The Gnomon Workshop
Manufacturer’s website : http://www.thegnomonworkshop.com/store/product/1144/#.VdXHw_ntluA
Author : Eric Keller
Duration : 12:49:08
Handout type : Video tutorial
Language : English, Russian
Description : Maya is the leading 3D application in the game creation, visual effects, advertising and television industries. Maya’s feature-packed toolset expands with each release and has been reorganized in the current release. Whether you’re new to 3D CG applications, moving from another 3D application, or you’re an advanced user who wants to see the latest features in action, each chapter in this course will help you get familiar with all of these features in Maya 2016. Veteran in the visual effects environment , artist and educator, Eric Keller, will walk you through the interface and tools step by step. Emphasis is placed on modeling, texturing, animation and rendering, demonstrating how and which tools are best used in a professional workflow. Learn how to effectively create, manage, and organize hierarchies, objects, components, and cameras. Explore new modeling workflows, including the Modeling Toolkit and new sculpting tools. Reworked sections Hypershade, Color Management, UVs and Render Options will be explored. You’ll also learn how to streamline your workflow by customizing your interface.
The course includes the following aspects: Interface and Workbench, Tool box, NURBS, Polygons and Curves, Node Editor, Sculpting Tools, Subdivided Meshes, UVs, Animation Techniques, Project Settings, Cameras, Lighting and Rendering.

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