• August 1, 2021

Master the fundamental principles of rendering with world’s first GPU based renderer.
Covers features up to version 2.11

Table of Contents:

01. Program Overview

– Dialog Panel
– Live Viewer
– Octane Settings

02. Materials

– Creating Materials
– Diffuse
– Glossy
– Specular
– Mix
– Portals

03. Shaders

– Overview
– Color and Spectrum
– Glossy
– Image Texture
– Generators
– Mappings
– Special
– Native Shaders
– Transform – Free Sample
– Projection
– Mediums
– Displacement

04. Live Data Base

05. Lighting

– Overview
– Texture Environment
– HDRI Environment
– Daylight
– Mesh Emission
– Volume Emission
– Light Tag
– Distribution
– Efficiency
– Visibility

06. Object Tag

07. Camera

– Thin Lens
– Imager
– Post Processing

08. Motion Blur

– Camera Motion Blur
– Object Motion Blur
– Vertex Motion Blur
– Rendering Motion Blur

09. Rendering Hair

10. Render Settings

– Direct Lighting – Free Sample
– Path Tracing & PMC
– Info Channels
– Other

11. Rendering Animation

12. Bonus – Trailer Project File

Leave a Reply

Your email address will not be published. Required fields are marked *

x