In this new tutorial series, we´re going back to very basics and cover the process of creating headsets in Cinema 4D. In this 3 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.
Here are general topics covered in this tutorial.
Getting familiar with basic modeling tools in C4D
Preparing our references.
Planning our modeling workflow.
Establishing primary shapes and general landmarks.
Establishing secondary shapes.
Preparing model for detail stage.
Detailing and finalization
There are 10 project files included with this tutorial, as well as my custom user interface. This will allow you easier interaction and progress through this course.