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Blender FLIP Fluids addon 1.0.9 stable

What is the FLIP Fluids addon?

The FLIP Fluids addon is a tool that helps you set up, run, and render liquid simulation effects. Our custom built fluid engine is based around the popular FLIP simulation technique that is also found in other professional tools such as Houdini, Phoenix FD, Bifrost, and Mantaflow. The FLIP Fluids engine has been in constant development for over four years with a large focus on tightly integrating the simulator into Blender as an addon. It just feels like a native Blender tool!

With our reputation for delivering high quality software and outstanding customer support, the FLIP Fluids addon is one of the best selling products on the Blender Market.

High Performance
The core fluid engine, written in C++, is designed for running high performance computations and massive physics calculations efficiently. Multithreaded and extensively optimized, this simulator is built for speed.
Whitewater Effects
Create awesome large scale fluid effects with the whitewater simulator. Generate and simulate millions of foam, bubble, and spray particles to give a sense of realism to large bodies of water.
High Viscosity Effects
Use the high accuracy viscosity solver to simulate thin silky-smooth liquids, thick fluids that buckle and coil, and anything in between. You will be able to simulate thicker fluid in Blender than you could ever before!
Surface Tension Effects
Create beautiful small-scale fluid effects with surface tension! Simulate the natural cohesion of surface molecules that cause fluids to form into beads, drip, and add an elastic look to splashes.
Built-in Mesh Generation
The built-in mesher generates highly detailed meshes so that your fluid surface is render-ready immediately after simulation. This mesh generator is memory efficient and able to produce meshes containing millions of triangles without requiring massive amounts of RAM.
Fracture Modifier Support
Create interesting destruction simulations by using the FLIP Fluids addon with the Blender Fracture Modifier branch. The fluid engine is optimized to support fractured objects that may contain hundreds to thousands of individual pieces.

 

 

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