POPULATION TOOL FOR VISUALIZATION PROFESSIONALS GETS PIONEERING NEW UNREAL ENGINE PLUGIN TO COMPLEMENT EXISTING 3DS MAX AND CINEMA 4D EDITIONS
anima© 2 came to the market in June 2016 and after several updates it has been acclaimed as the best solution for quickly and easily creating stunning 3D animations in very little time.
anima© 3 is now the first Archviz population tool available for Epic Unreal Engine, 3ds Max and Cinema 4D to help architects, designers and 3D professionals bring hundreds of realistic 3D characters into their scenes.
For SIGGRAPH 2017 we had the chance to collaborate with Epic Games integrating some human crowds in their presentation with the help of an early version of anima© plugin for Unreal Engine. After all these months we are proud to release a commercial version of this new development that simplifies the process of importing animated character data into Unreal Engine.
anima© for Unreal Engine is the first and unique solution to add animated crowds for non-expert animators in just seconds.